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@cyprusithr · supergroup · filtered by Kyunney
Kyunney 2023-12-05 15:10 UTC
#vacancy #art #remote #games
Art Director (Tacticool)

MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.

The company creates and publishes games for PC, consoles, and mobile devices.

We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.

Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:

Develop the game's visual style, including the overall concept, color scheme, fonts, and other elements
Create art briefs for artists and animators
Ensure quality control of the game's visual content
Participate in developing the designs of characters, locations, and other game elements
Collaborate with other team members, such as designers, programmers, and producers
WHAT YOU NEED TO SUCCEED:

Creativity and artistic taste
The ability to work with various programs and tools for creating visual content
Leadership abilities: you’ll be directing a team of artists and animators
The ability to work within deadlines
Kyunney 2023-12-05 15:11 UTC
#vacancy #art #remote #games

Publishing Producer

MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.

The company creates and publishes games for PC, consoles, and mobile devices.

We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.

Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:

Create and maintain a Publishing Roadmap (monetization, LiveOps, community, content, tech team), and be responsible for its timely execution
Set, distribute and track tasks for the whole team: TechProd, Community, Monetization, PR, Content. SMM, Brand ManagerApprove all publishing-related questions for the product
Request new features, take part in development roadmap discussion, set tasks for bug fixing, etc.
Responsible for timely documentation of all publishing activities, events analytics
Create a base of publication policies and track its application by all the team members
Responsible for LiveOps with various platforms – Xbox, PlayStation, Steam, EGS, etc.
Request new positions for the Publishing team as needed
Work on Publishing PnL and associated reporting
Work closely with Product and Development directors
Participate in cross-product meetings
Responsible for key KPIs: Revenue, MAU
WHAT YOU NEED TO SUCCEED:

At least 3 years experience working as a Project Manager or Producer
Experience launching a developed or licensed project (through soft-launch/CBT to release/OBT) to the international market
Experience with PC/Consoles project and FPS/TPS is highly desirable
Knowledge of typical business processes and key principles in game publishing and operations
Ability to negotiate with clients and partners
Knowledge of the basic principles of budgeting
Knowledge of sales planning
Ability to write reports
Advanced soft skills: analytical thinking, attentiveness, initiative, communicativeness, responsible, teamwork skills, organizational skills, result-oriented
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