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Dariia Tokar
ID 360075527
Type user
Username @dariia_tokar
First Name Dariia
Last Name Tokar
First Seen 2026-01-11 09:22 UTC
Updated 2026-01-11 09:22 UTC
Statistics
Total Messages: 3
Active in: 1 channel(s)
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Channel Messages First Last
CY iT HR
@cyprusithr
3 2025-05-13 09:14 UTC 2025-05-14 07:26 UTC
Recent Messages
CY iT HR 2025-05-14 07:26 UTC webpage
πŸ“Ž Webpage (not supported)
#vacancy #job #GameDev #fulltime #remote #UnrealEngine #Tools

GS-Studio | UE Tools Developer
πŸ“ Full-time
🌍 Remote
πŸ—£ English: Upper-Intermediate+

GS-Studio is building a next-gen MMORPG for PC on Unreal Engine 5. We’re looking for a UE Tools Developer to help us improve and scale internal tools, automation systems, and editor plugins to support smooth and high-quality game development.

πŸ”§ What you'll do:
β€’ Build and maintain UE5 engine tools and automation frameworks
β€’ Support cross-functional teams with tech and documentation
β€’ Refactor and optimize existing tools for performance
β€’ Simulate high-concurrency multiplayer scenarios
β€’ Collaborate with QA, designers, and gameplay teams

🧠 Requirements:
β€’ 3+ years of experience with C++
β€’ 1+ year with Python
β€’ 3+ years with Unreal Engine, Blueprints, and toolkits
β€’ Experience with CI/CD (TeamCity, Jenkins, GitHub Actions)
β€’ Familiarity with monitoring tools (Sentry, New Relic, Better Stack)
βž• Bonus: multiplayer testing frameworks, profiling tools

πŸ’Ό What we offer:
β€’ Remote work from anywhere
β€’ Flexible 8-hour day
β€’ Competitive salary + reviews
β€’ Paid vacation, sick leave, holidays
β€’ Friendly team, no micromanagement, real impact

πŸ“© Contact: @dariia_tokar or apply via this link
CY iT HR 2025-05-13 09:30 UTC webpage
πŸ“Ž Webpage (not supported)
#vacancy #job #GameDev #fulltime #remote #QA #Automation

GS-Studio | Automation QA Engineer
πŸ“ Full-time
🌍 Remote
πŸ—£ English: Upper-Intermediate+

GS-Studio is building a next-gen MMORPG for PC using Unreal Engine 5 and looking for a skilled Automation QA Engineer to help us ensure seamless gameplay and rock-solid quality.

πŸ”§ What you’ll do:
β€’ Build and maintain automation frameworks for UE5
β€’ Test gameplay features: quests, combat, progression
β€’ Ensure multiplayer stability (server-client)
β€’ Run automated test suites and analyze results
β€’ Simulate high-concurrency MMORPG scenarios
β€’ Work with developers to identify and fix issues
β€’ Support performance testing and profiling
β€’ Share QA automation practices with the team

🧠 Requirements:
β€’ 3+ years in QA with automation in games (PC/consoles)
β€’ Experience with UE Automation Framework or similar
β€’ Strong in Python and Unreal Blueprints
β€’ Understanding of AI behavior trees and pathfinding

βž• Bonus:
β€’ Knowledge of C++ (huuuuge)
β€’ Familiarity with load testing tools (e.g., Gauntlet)
β€’ CI/CD tools (TeamCity, Jenkins, GitHub Actions)
β€’ Crash reporting (Sentry, Bugsplat, Backtrace)
β€’ ISTQB certifications (CTFL, CTAL-TAE, CT-GaMe)

πŸ’Ό What we offer:
β€’ Remote work from anywhere
β€’ Flexible 8-hour day
β€’ Competitive salary + reviews
β€’ Paid vacation, sick leave, holidays
β€’ No micromanagement, open to your ideas

πŸ“© Contact: @dariia_tokar or apply via the link https://gs-studio.peopleforce.io/careers/v/100938-automation-qa-engineer
CY iT HR 2025-05-13 09:14 UTC webpage
πŸ“Ž Webpage (not supported)
#vacancy #job #GameDev #fulltime #remote #UnrealEngine

GS-Studio | Senior Unreal Engine Network Developer
πŸ“ Full-time
🌍 Remote
πŸ—£ English: Upper-Intermediate

GS-Studio is building a new MMORPG for PC using Unreal Engine 5 (currently in early development). We’re looking for a skilled Network Developer to design and optimize multiplayer systems and ensure smooth gameplay.

πŸ”§ What you’ll do:
β€’ Develop and maintain networked gameplay systems (UE4/5)
β€’ Work with Unreal's replication system
β€’ Handle TCP/UDP networking for multiplayer functionality
β€’ Profile and optimize latency, bandwidth, and scalability
β€’ Integrate with a backend microservice architecture

🧠 Requirements:
β€’ 5+ years in C++ and Unreal Engine (Senior level)
β€’ Strong experience with replication and network gameplay systems
β€’ Solid knowledge of TCP/UDP and low-level networking
β€’ Familiarity with network profiling tools (e.g., Unreal Insights)
β€’ Experience with EOS (Epic Online Services)
β€’ Bonus: experience with matchmaking, AWS/GCP, Docker/K8s

πŸ’Ό What we offer:
β€’ Remote work from anywhere
β€’ Flexible 8-hour workday
β€’ Competitive salary
β€’ Paid vacation, sick leave, and holidays
β€’ Transparent, idea-driven team with no micromanagement

πŸ“© Contact: @dariia_tokar or apply via the link https://gs-studio.peopleforce.io/careers/v/116673-unreal-engine-network-developer

#UnrealEngine #Network