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Георгий Кмитто
ID 1033338294
Type user
Username @George_Kmitto
First Name Георгий
Last Name Кмитто
First Seen 2026-01-11 09:51 UTC
Updated 2026-01-11 09:51 UTC
Statistics
Total Messages: 4
Active in: 1 channel(s)
Activity by Channel
Channel Messages First Last
CY iT HR
@cyprusithr
4 2022-11-03 16:07 UTC 2023-01-12 19:48 UTC
Recent Messages
CY iT HR 2023-01-12 19:48 UTC document
📄 Document (not supported)
#CV #resume #3dartist #modeling #gamedev #3D

Good afternoon! My name is George, I would like to work as a 3D artist.

I know the full cycle (Pipline) of development (creation) of a 3D model from draft to textures, I can make optimized Low-poly, High-poly for baking (round chamfers, bevels, etc.), dense unfolding with symmetry, overlapping, and I also don’t forget about padding, I know how to texture in metalnes PBR, and I know a little about specular PBR. I know how to work with normals and AO, do the right unwrapping for baking, and refine normals in Photoshop. I have a good understanding of proportions, color combinations and textures. I know how to get into references and concepts. I love 3D and my goal is to grow and develop in this industry, I’m ready to “to go the extra mile” to be a useful employee of your company. If you are looking for hardworking artists, please send me a quiz and I will demonstrate my skills.

Here is my portfolio: https://www.artstation.com/iigkii

Email: [email protected]
CY iT HR 2022-11-21 14:49 UTC document
📄 Document (not supported)
#CV #resume #3dartist #modeling #gamedev #3D

Good afternoon! My name is George, I would like to work as a 3D artist.

I know the full cycle (Pipline) of development (creation) of a 3D model from draft to textures, I can make optimized Low-poly, High-poly for baking (round chamfers, bevels, etc.), dense unfolding with symmetry, overlapping, and I also don’t forget about padding, I know how to texture in metalnes PBR, and I know a little about specular PBR. I know how to work with normals and AO, do the right unwrapping for baking, and refine normals in Photoshop. I have a good understanding of proportions, color combinations and textures. I know how to get into references and concepts. I love 3D and my goal is to grow and develop in this industry, I’m ready to “to go the extra mile” to be a useful employee of your company. If you are looking for hardworking artists, please send me a quiz and I will demonstrate my skills.

Here is my portfolio: https://www.artstation.com/iigkii

Email: [email protected]
CY iT HR 2022-11-11 13:22 UTC document
📄 Document (not supported)
#CV #resume #3dartist #modeling #gamedev #3D

Good afternoon! My name is George, I would like to work as a 3D artist.

I know the full cycle (Pipline) of development (creation) of a 3D model from draft to textures, I can make optimized Low-poly, High-poly for baking (round chamfers, bevels, etc.), dense unfolding with symmetry, overlapping, and I also don’t forget about padding, I know how to texture in metalnes PBR, and I know a little about specular PBR. I know how to work with normals and AO, do the right unwrapping for baking, and refine normals in Photoshop. I have a good understanding of proportions, color combinations and textures. I know how to get into references and concepts. I love 3D and my goal is to grow and develop in this industry, I’m ready to “to go the extra mile” to be a useful employee of your company. If you are looking for hardworking artists, please send me a quiz and I will demonstrate my skills.

Here is my portfolio: https://www.artstation.com/iigkii

Email: [email protected]
CY iT HR 2022-11-03 16:07 UTC document
📄 Document (not supported)
#CV #resume #3dartist #modeling #gamedev #3D

Good afternoon! My name is George, I would like to work as a 3D artist.

I know the full cycle (Pipline) of development (creation) of a 3D model from draft to textures, I can make optimized Low-poly, High-poly for baking (round chamfers, bevels, etc.), dense unfolding with symmetry, overlapping, and I also don’t forget about padding, I know how to texture in metalnes PBR, and I know a little about specular PBR. I know how to work with normals and AO, do the right unwrapping for baking, and refine normals in Photoshop. I have a good understanding of proportions, color combinations and textures. I know how to get into references and concepts. I love 3D and my goal is to grow and develop in this industry, I’m ready to “to go the extra mile” to be a useful employee of your company. If you are looking for hardworking artists, please send me a quiz and I will demonstrate my skills.

Here is my portfolio: https://www.artstation.com/iigkii

Email: [email protected]