Channels / CY Venture, Startup, M&A, etc.
CY Venture, Startup, M&A, etc.
@cyventure · channel
CY Venture, Startup, M&A, etc.
2026-07-20 07:00 UTC
245 #Other
We are currently raising our second investment round.
We have already closed our first post-money round, raising $500K. The second round is being raised at a $5M valuation.
Over the past few months, we have significantly reduced product risk. The project has successfully passed the main Google Play review process, and the July build is scheduled for soft launch, during which we will validate key metrics including the technical funnel, tutorial completion rate, and D1 retention.
A brief reminder about the project:
It is a mobile social simulation / tycoon game focused on managing an influencer house. Players develop a creator house, upgrade production studios, manage characters, their content, skills, and interpersonal dynamics in order to grow audience reach, fan bases, and advertising contracts.
The project's key differentiator is the combination of influencer management, AI-powered content creation, and future integrations with real-world creators. Positioning-wise, it is a genre blend of Fallout Shelter, The Sims, and the creator economy.
Our target audience consists of social-media-native users aged 13–35, with a primary focus on female players.
Roadmap
July – Release of the first monetized version with in-app purchases.
October–November – Full global launch (timing remains flexible due to the upcoming release of GTA VI, which is expected to impact the entire gaming market).
Expectations
Reaching break-even within three months after launch.
Expected company valuation growth to approximately $60M within three years of launch, based on a 6–7x EBITDA multiple.
Stage: MVP / Pre-revenue
Geo: Global / Remote
Round: Seed
Total round amount: €800,000
Minimum ticket: €50,000
We are currently raising our second investment round.
We have already closed our first post-money round, raising $500K. The second round is being raised at a $5M valuation.
Over the past few months, we have significantly reduced product risk. The project has successfully passed the main Google Play review process, and the July build is scheduled for soft launch, during which we will validate key metrics including the technical funnel, tutorial completion rate, and D1 retention.
A brief reminder about the project:
It is a mobile social simulation / tycoon game focused on managing an influencer house. Players develop a creator house, upgrade production studios, manage characters, their content, skills, and interpersonal dynamics in order to grow audience reach, fan bases, and advertising contracts.
The project's key differentiator is the combination of influencer management, AI-powered content creation, and future integrations with real-world creators. Positioning-wise, it is a genre blend of Fallout Shelter, The Sims, and the creator economy.
Our target audience consists of social-media-native users aged 13–35, with a primary focus on female players.
Roadmap
July – Release of the first monetized version with in-app purchases.
October–November – Full global launch (timing remains flexible due to the upcoming release of GTA VI, which is expected to impact the entire gaming market).
Expectations
Reaching break-even within three months after launch.
Expected company valuation growth to approximately $60M within three years of launch, based on a 6–7x EBITDA multiple.
Stage: MVP / Pre-revenue
Geo: Global / Remote
Round: Seed
Total round amount: €800,000
Minimum ticket: €50,000
CY Venture, Startup, M&A, etc.
2026-07-20 07:15 UTC
246 #Ecommerce
The Overview & Traction
We are fully live on iOS and Android. Real users are already using our app to meet up. Unlike theoretical pre-launch concepts, we built a functional ecosystem where users are actively creating and accepting real invitations every single day. We have already run targeted performance marketing experiments, successfully optimized our acquisition costs down, and validated user willingness to pay by capturing early monthly recurring revenue (MRR).
The Problem
Traditional dating apps are stagnating and they openly admit it. The major players are publicly moving away from the "swipe" model and scrambling to introduce offline date-planning features to stop user burnout. The new generation of users has completely lost interest in legacy hook-up mechanics and superficial online dating. There is a massive, structural shift happening right now across the industry.
The Solution
We introduced a new social mechanic: dates start with plans, not profiles. Our mobile application delivers a dual-intent matching ecosystem that catches both sides of the market: those seeking romantic dating and those looking for casual friendships. Instead of evaluating a static profile, users connect over immediate invitations, like catching an exhibition, grabbing drinks, or meeting for a coffee. By shifting the focus entirely to a shared plan, we bypass awkward small talk and fast-track users straight to a real-life meeting.
The Marketplace Dynamics
Building a new social ecosystem is notoriously difficult, but our early user behavior proves our model works. We have already scaled to 6,500+ real users, actively driving a 79% action rate for creating invites. Our largest user base is 43% in the 18-30 age group, which is a strong early result as we managed to catch the attention of the younger generation. This balanced architecture serves users across a network of invitations, seamlessly aligning those who want a high-interaction activity date alongside those who prefer low-pressure, casual, and friendly social hangouts.
The Stage & Use of Funds
We are past the phase of mere idea validation and product launch. We are raising our Pre-Seed round to supercharge our momentum. We have built the product, proven our foundational acquisition loops, and established an early revenue proof of concept. This capital will be deployed to build our organic presence, build and scale our marketing growth, and deepen our local market density to scale a powerful growth engine.
Stage: Early-stage
Geo: United Kingdom
Round: Pre-Seed
Total round amount: $500,000
Minimum ticket: $250,000
The Overview & Traction
We are fully live on iOS and Android. Real users are already using our app to meet up. Unlike theoretical pre-launch concepts, we built a functional ecosystem where users are actively creating and accepting real invitations every single day. We have already run targeted performance marketing experiments, successfully optimized our acquisition costs down, and validated user willingness to pay by capturing early monthly recurring revenue (MRR).
The Problem
Traditional dating apps are stagnating and they openly admit it. The major players are publicly moving away from the "swipe" model and scrambling to introduce offline date-planning features to stop user burnout. The new generation of users has completely lost interest in legacy hook-up mechanics and superficial online dating. There is a massive, structural shift happening right now across the industry.
The Solution
We introduced a new social mechanic: dates start with plans, not profiles. Our mobile application delivers a dual-intent matching ecosystem that catches both sides of the market: those seeking romantic dating and those looking for casual friendships. Instead of evaluating a static profile, users connect over immediate invitations, like catching an exhibition, grabbing drinks, or meeting for a coffee. By shifting the focus entirely to a shared plan, we bypass awkward small talk and fast-track users straight to a real-life meeting.
The Marketplace Dynamics
Building a new social ecosystem is notoriously difficult, but our early user behavior proves our model works. We have already scaled to 6,500+ real users, actively driving a 79% action rate for creating invites. Our largest user base is 43% in the 18-30 age group, which is a strong early result as we managed to catch the attention of the younger generation. This balanced architecture serves users across a network of invitations, seamlessly aligning those who want a high-interaction activity date alongside those who prefer low-pressure, casual, and friendly social hangouts.
The Stage & Use of Funds
We are past the phase of mere idea validation and product launch. We are raising our Pre-Seed round to supercharge our momentum. We have built the product, proven our foundational acquisition loops, and established an early revenue proof of concept. This capital will be deployed to build our organic presence, build and scale our marketing growth, and deepen our local market density to scale a powerful growth engine.
Stage: Early-stage
Geo: United Kingdom
Round: Pre-Seed
Total round amount: $500,000
Minimum ticket: $250,000
CY Venture, Startup, M&A, etc.
2026-07-20 14:13 UTC
**Важное обновление CY Venture.
**
Я наконец-то автоматизировал значительную часть работы с проектами и инвесторами.
До сих пор многое велось вручную: таблицы, личные сообщения, напоминания.
Из-за этого часть информации и отдельные запросы могли теряться, а ответы иногда приходили позже, чем должны были.
Если ваш запрос остался без ответа или пришлось повторно уточнять детали – прошу прощения 🙏
Это стало одной из главных причин сделать @CYVentureBot
Теперь проектам будет проще:
• следить за статусом заявки;
• согласовывать публикацию;
• передавать уточнения и запрашивать изменения;
• подтверждать актуальность или снимать проект;
• видеть интерес со стороны инвесторов.
Инвесторы теперь могут прямо из публикации:
• запросить pitch deck;
• сохранить проект в своих интересах;
• вернуться к материалам позже;
• запросить знакомство с представителем проекта;
• настроить оповещения по своим критериям.
Главная цель простая: меньше потерянной информации, меньше ручной рутины и быстрее движение от публикации к реальному контакту.
При этом важные решения по-прежнему принимаются вручную. Бот не заменяет общение и личный подход. Он помогает ничего не потерять и оставляет больше времени на работу с проектами и инвесторами.
Если вы уже подавали проект или следите за публикациями как инвестор – можно начинать пользоваться: @CYVentureBot
Это не финальная версия, а новая основа CY Venture.
Буду рад обратной связи, особенно если где-то процесс всё ещё кажется сложным или медленным.
Олег Решетников • oleg.cy
**
Я наконец-то автоматизировал значительную часть работы с проектами и инвесторами.
До сих пор многое велось вручную: таблицы, личные сообщения, напоминания.
Из-за этого часть информации и отдельные запросы могли теряться, а ответы иногда приходили позже, чем должны были.
Если ваш запрос остался без ответа или пришлось повторно уточнять детали – прошу прощения 🙏
Это стало одной из главных причин сделать @CYVentureBot
Теперь проектам будет проще:
• следить за статусом заявки;
• согласовывать публикацию;
• передавать уточнения и запрашивать изменения;
• подтверждать актуальность или снимать проект;
• видеть интерес со стороны инвесторов.
Инвесторы теперь могут прямо из публикации:
• запросить pitch deck;
• сохранить проект в своих интересах;
• вернуться к материалам позже;
• запросить знакомство с представителем проекта;
• настроить оповещения по своим критериям.
Главная цель простая: меньше потерянной информации, меньше ручной рутины и быстрее движение от публикации к реальному контакту.
При этом важные решения по-прежнему принимаются вручную. Бот не заменяет общение и личный подход. Он помогает ничего не потерять и оставляет больше времени на работу с проектами и инвесторами.
Если вы уже подавали проект или следите за публикациями как инвестор – можно начинать пользоваться: @CYVentureBot
Это не финальная версия, а новая основа CY Venture.
Буду рад обратной связи, особенно если где-то процесс всё ещё кажется сложным или медленным.
Олег Решетников • oleg.cy
3 messages on this day