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CY iT HR
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Alexey Simonov
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Jan 15 2025
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#cv, #resume, # sounddesigner #audiodesigner #cyprus
Position: Lead/Senior Sound Designer, Sound Producer
Location: Larnaca, Cyprus
Employment Type: Full-time
Experience: A professional sound designer and composer
Over 5-year experience in music production sound design, and gamedev sound design.
My work covers the complete cycle of creating and managing audio content:
search and engagement of performers (composers, dubbing actors, sound designers, and sound engineers of outsourced studios)
creation of a unique sound design, music, atmosphere of games, field recording of sounds
development and implementation of Wwise and FMOD sound systems in the Unreal and Unity engines: debugging, post-production, and testing of the project's audio system using an audio profiler and a game engine
preparation of technical specifications, setting sound tasks for programmers and testers, and regular interaction with them throughout the entire cycle of the project
participation in developing the concept of promotional and creative videos and the creation of advertising audio content.
Skills:
I work in any DAW and Middleware (Wwise, FMOD).
Engine: Unreal Engine, Unity
Russian: Native
English: B2
Contacts
Linkedin: https://www.linkedin.com/in/aleksei-simonov-4187241a4/
Telegram: https://t.me/alexsimons
Gmail: [email protected]
CV: https://docs.google.com/document/d/1PyRXON_t2gtUbC9C5o0GMWE8_kBKrgUmlZhILIzUUDg/edit?tab=t.0
Position: Lead/Senior Sound Designer, Sound Producer
Location: Larnaca, Cyprus
Employment Type: Full-time
Experience: A professional sound designer and composer
Over 5-year experience in music production sound design, and gamedev sound design.
My work covers the complete cycle of creating and managing audio content:
search and engagement of performers (composers, dubbing actors, sound designers, and sound engineers of outsourced studios)
creation of a unique sound design, music, atmosphere of games, field recording of sounds
development and implementation of Wwise and FMOD sound systems in the Unreal and Unity engines: debugging, post-production, and testing of the project's audio system using an audio profiler and a game engine
preparation of technical specifications, setting sound tasks for programmers and testers, and regular interaction with them throughout the entire cycle of the project
participation in developing the concept of promotional and creative videos and the creation of advertising audio content.
Skills:
I work in any DAW and Middleware (Wwise, FMOD).
Engine: Unreal Engine, Unity
Russian: Native
English: B2
Contacts
Linkedin: https://www.linkedin.com/in/aleksei-simonov-4187241a4/
Telegram: https://t.me/alexsimons
Gmail: [email protected]
CV: https://docs.google.com/document/d/1PyRXON_t2gtUbC9C5o0GMWE8_kBKrgUmlZhILIzUUDg/edit?tab=t.0
โ Prev Day
Jan 15 2025
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