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CY iT HR
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Katerina Ilyasyuk
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Jan 13 2026
Katerina Ilyasyuk
2026-01-13 13:50 UTC
#vacancy #remote #вакансия #developer #playable #ads
X-FLOW is a mobile game development company established in 2018.
We’re looking for a creative and technically skilled Playable Ads Developer
Key Responsibilities:
• Develop multi-tap Playable Ads and interactive end cards.
• Establish requirements and guidelines for asset preparation.
• Participate in creating asset libraries and templates to optimize production.
• Communicate with outsourcing partners on Playable Ads development (providing consultation, technical requirements, and best practices).
• Automate and optimize technical solutions.
Requirements:
• Understanding of basic game mechanics: timing, feedback, progression.
• Ability to recreate a simplified yet relevant gameplay experience.
• A portfolio of developed playable ads.
• Experience working in mobile game marketing.
Technical skills:
• Confident proficiency in HTML5 / JavaScript / CSS.
• Experience developing playable ads for mobile advertising (Google Ads, Unity Ads, AppLovin, ironSource, Mintegral, Facebook, etc.).
• Understanding the reasons for possible rejections by ad networks and the ability to quickly fix arising problems.
• Knowledge of playable-banner limitations: build size, FPS, loading times.
• Understanding how playable ads work structurally—interactivity, working with versioning for a varying number of clicks.
Working with Graphics and Assets:
• Skills in Spine for creating animations and optimizing them.
• Experience optimizing assets from designers, artists, and animators.
• Experience adapting visuals for different resolutions and aspect ratios.
If you’re interested or know someone who might be a good fit — feel free to reach out on TG: @iliasik
X-FLOW is a mobile game development company established in 2018.
We’re looking for a creative and technically skilled Playable Ads Developer
Key Responsibilities:
• Develop multi-tap Playable Ads and interactive end cards.
• Establish requirements and guidelines for asset preparation.
• Participate in creating asset libraries and templates to optimize production.
• Communicate with outsourcing partners on Playable Ads development (providing consultation, technical requirements, and best practices).
• Automate and optimize technical solutions.
Requirements:
• Understanding of basic game mechanics: timing, feedback, progression.
• Ability to recreate a simplified yet relevant gameplay experience.
• A portfolio of developed playable ads.
• Experience working in mobile game marketing.
Technical skills:
• Confident proficiency in HTML5 / JavaScript / CSS.
• Experience developing playable ads for mobile advertising (Google Ads, Unity Ads, AppLovin, ironSource, Mintegral, Facebook, etc.).
• Understanding the reasons for possible rejections by ad networks and the ability to quickly fix arising problems.
• Knowledge of playable-banner limitations: build size, FPS, loading times.
• Understanding how playable ads work structurally—interactivity, working with versioning for a varying number of clicks.
Working with Graphics and Assets:
• Skills in Spine for creating animations and optimizing them.
• Experience optimizing assets from designers, artists, and animators.
• Experience adapting visuals for different resolutions and aspect ratios.
If you’re interested or know someone who might be a good fit — feel free to reach out on TG: @iliasik
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Jan 13 2026
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